Wise One 5% less energy not working

Discussion in 'Bugs/Issues' started by skjold, Nov 19, 2010.

  1. skjold

    skjold Member


    According to the information having the Wise One as an elite chieftain should reduce the energy needed for adventures by 5%.

    This does not seem to work.

    When doing the Pillage Ancient Dwarf Hoards I am told that I used 53 energy. If the Wise One was working this should not be more than 50 or 51.

    Or....am I missing something?

  2. Gavin

    Gavin Member

    If you already have a wise one in your elites then the adventure page already adjusts for the amount of energy 5% for each adventure. So the 53 energy needed is after the 5% reduced cost. Check out the amount to do the adventure once your Wise One eliite time has run out.

    hope this helps
  3. skjold

    skjold Member



    (I feel dumb now...)

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