Wise One 5% less energy not working

Discussion in 'Bugs/Issues' started by skjold, Nov 19, 2010.

  1. skjold

    skjold Member

    Hi,

    According to the information having the Wise One as an elite chieftain should reduce the energy needed for adventures by 5%.

    This does not seem to work.

    When doing the Pillage Ancient Dwarf Hoards I am told that I used 53 energy. If the Wise One was working this should not be more than 50 or 51.

    Or....am I missing something?

    Regards...
     
  2. Gavin

    Gavin Member

    If you already have a wise one in your elites then the adventure page already adjusts for the amount of energy 5% for each adventure. So the 53 energy needed is after the 5% reduced cost. Check out the amount to do the adventure once your Wise One eliite time has run out.

    hope this helps
     
  3. skjold

    skjold Member

    Ahhhhhhhhhhhhhhhhh....OK.

    Thanks!

    (I feel dumb now...)
     

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