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Discussion in 'General Discussions' started by mi7ch, Dec 17, 2013.
Loadout and stat allocation also have an effect on this, I believe.
Correct loadout will change stats, just like arena's stat. Allocation is wider spread though to change these things, adding 1k points to defense for example at higher level will not see any result, if so it's miniscule....
Actually, it's true but also depending the cap between your attack and defense, lesser the cap, the better is your healing rate. The ones who add all to defense must have a good one.
Glitch. On guild home pages. Just above the Guild Wars badges it says, War Starts In: dd:hh:mm:ss but the timer shows the time remaining in the current GW not the time to the next one.
If Black Plague understands how it works so well; how is it they lose so miserably at guild war. I recommend scrolling up to my comments and ignoring Kma's
When a guild, syn, etc. suicides on your guild, what are the WP gained and what does that guild lose?
So new Guild War rewards unchanged for Division A
spend 48 FP and your reward is 20 FP... awesome
come in first overall and your bonus reward is... nothing
If they suicide on you you gain their kill reward at that moment and they will lose their last kill reward they made by killing a syn/guild. Just like a normal kill will do.
you do NOT gain their kill reward if they suicide on you, they still lose their last kill when they die
That's like the arenas, right? If you suicide on someone before you get taken out, you lose points, but you cheat someone out of your kill reward.
Hate the new look I don't know if I placed for Empire bonus or not.
Looks like this hasn't been a problem area for awhile, but would like to ask a question? A clan is complaining about people hitting E clans when they want them to only hit C and B. I the chat someone had said just look at the people who have high number of attacks and low amount of points. Does this sound right? I looked at them, but the logic isn't making any sense. Anyone ?
For an A guild, hitting an A guild yields something like 25 points while hitting a D or E guild yields 10 points. So it makes some sense in that a lot of hits with a low score looks like someone is hitting a lower tier guild or failing in their attacks in which case they get half the points. Also, the kill bonus is significantly higher for killing a higher tier guild but it drops on a guild each time you kill it
In the wars, does every player in a guild have the same attack/defence against a rival guild when attacking? In other words does the #1 player have the same attack stats as the #25 player?
Could the lowest (#25) player attack the same level of opponent as the #1 player?
Hope that makes sense?
You need at least 1 stamina for an attack.
I bought 100 tokens for an inventory of 102, but the system appears to not have registered at the play level. I missed a kill and lost two refills.
Did you send a ticket into support? Griping here won't accomplish much.