Hi everyone, So yesterday I posted a thread regarding a small change that we're making to the Battle Arena in Zombie Slayer. This new change now has an official name, the "Fortitude Bar". It's represented by a green bar in the middle of the page. I've attached a screenshot to this post to show you where to find said bar (names have been blanked out to protect the innocent). The Fortitude Bar represents how long you can hit your opponent before taking an impact to the damage you're dishing out. When the bar is green or yellow, then you can use the Stamina slider to maximum effect and hit as hard as you normally do. When you enter the red area of the bar, you'll begin to notice that your attacks are less effective. If you persist during this phase, you will enter cooldown. You'll still be able to attack, but in addition to being weaker there will now be an short interval between you attacks. If you let off attacking for a moment, the bar will begin to refill. How fast the bar refills depends on where it is. If it's red or below, it will take longer to fill than if it were green. If you're waiting for the bar to refill it's recommended that you switch targets and come back when you bar is yellow or green again, as attacking new targets will result in your having a fresh bar. Since this is a new addition to the Battle Arena, the developers are placing the thresholds fairly high; so high in fact that most players will not notice a huge impact on their normal gameplay and most players won't even enter the red state. The reason for this is that we're testing this out to see how we can utilize it in further Battle Arenas, so we decided it was better to place it in such a way as to be unobtrusive as possible. Data gathered from this Arena will be used to further refine the Fortitude Bar. Since the Battle Arena has begun, this is the place to leave your feedback regarding the Fortitude Bar and how you think it can be iterated upon for the next run.