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Discussion in 'Ideas' started by Sir Opinion Alot, Sep 27, 2015.
what's an unlimited boss?
I guess no slider is used
this has my vote.
I can go for this one also and has my vote. I noticed certain bosses are getting higher up there and need more damage done to them and faster to. I hate having to sit there and click click click constantly on certain ones. I would say after level 50 on a boss a new slider is open that lets you use 50 to 100 stamina at a time.
what he said. i've seen bosses in the 80s. why can't we all have it at least to 30 stamina like one game apparently already has?
bosses in the 80's ?? I get on bosses almost double that
Same LOL, and I still hit them with 5 stamina.
Yeah I don't want to run thru my stamina fast , anyway
yeah, i've seen some way higher than that. i think i've seen some in the 200s (none of mine are, though). and i'm for this idea.
ZS must be a little different i currently have a boss at 680 and several in the 100's highest level i have ever seen was 12xx something
kinda the reason for a slider so its your choice
no way jose and ill tell you why this was shot down previously. no matter what the minimum damage is, you get the full amount of experience for a 20 stam power attack. on higher level bosses this is meaningless but on the exp bosses it makes a world of difference. if you had a partner willing or an alt, you set the damage at minimum and the other hits the boss with a full power attack getting great exp and doing hardly any damage, the other increases the max damage by one increment and you hit again and repeat till the boss is dead. if you increase the power attack max than youre giving people that do this 2 or 3x the exp theyre already getting from the same bosses and watch them level like crazy while you all complain theyre using a bot or some crap when essentially you gave them the ability to level faster
you have a great point, in other post the idea of the boss needing to be a certain level could stop this. Another way to stop this is that slider is only available on your own boss not others, when i thought about this i was more concerned about running through alot of stamina in one sitting on my own bosses not others. So this could be a way to prevent any misuse of this ability.
i can see that. but does this really matter now that we have raids? some players gets 100s of levels each round, so this would be no different.
Yeah but why compound the problem ,even further.
If the use of 50 stamina gives me double or triple more drops then yes I like this idea but again it depends on the correct arithmetic-for example I hit someone big for my range boss hitting it with 20 stamina 6 times and this thing does not gives me drops,but if I hit it with 50 stamina once applied more damage and 1 drop then it makes sense!
Written on this way the theme sounds like make it easier game to quickly finish with these annoying bosses!If I see repair so as to obtain meaningful use of 50 stamina then you have my vote!
i could see going up to 20 stam on bosses but no more than that
Let me get this right, you want to blast through stamina in .5 secs and refill, or have alt's that wanna use this feature on?
Yes I'm serious, this is a stupid idea just for that statement....
This is a strategic game what is the problem ? If I want to make more dmg for drops I will pull the slider in 50 stamina nobody is obliged to do it the some and this stupid slider in battle stamina boost if you want use it if you dont want nobody commits you