Stuck in Asgard Empire

Discussion in 'General Discussions' started by Anne-Marie, Dec 19, 2011.

  1. Eric Thunderbone

    Eric Thunderbone Active Member

    I think each of our numbers are "right" in the sense that we are each calculating relative value, just using different methods to do it. Although my 12500/1 doesn't mean the same thing that his does, a building with a value of 12500/1 is better than one with 15000/1, regardless of the method used. I think each of our conclusions are that you get better value in the lower levels
     
  2. Maler

    Maler Member

    that i already understood. thanks to you both. now, can you give some exact "relative" numbers for the properties ? :D
     
  3. Just to use this as an example, is this the idea you two are discussing?

    Dwelling North Midgard $5000 $0 $100 $250,000 $1,255,000 12550 10 1 00:48

    That would be 2500 Dwelling properties. In bold is the amount of turns to pay for itself.
     
  4. Ace

    Ace Member

    Well in order to know what to buy, just think it this way:

    X's Cost / X's Income = Y

    Where X is the property you're going to buy, and Y is the relative cost. The lower the value of Y is, the better it is to buy that property.

    Example:

    I have 1300 Dwellings, buying one would cost me 655,000 coins, and they give 100 income each.

    655,000 / 100 = 6,550

    And another example to compare:

    Mansion (200 owned)
    420,000,000,000 / 50,000,000 = 8,400

    Which means, that if I want to raise my income, it would be wiser to spend cash on Dwellings rather than on Mansions, as I'm spending less gold per each point of income.
     
  5. Maler

    Maler Member

    if i say "i love you", will you get the wrong idea?:))
    thank a lot. i am smarter now and best of all, happier.

    almost all of the numbers given by Eric are exactly what came from filling that table, the exception being Dry Dock which requires 1040. It's a pity the return rates are only for the merchant viking, but hey, i'm still happy.
     
    Last edited: Dec 23, 2011
  6. Eric Thunderbone

    Eric Thunderbone Active Member

    Nicely done Christopher! You use the same method to calculate value as I do so it was very easy to transfer my hand-written numbers to your program to double-check my math. One place where you are off is the Ice Hotel: I own 990, your sheet says the cost for the next is 52B, reality is 50B. Other than that, any discrepancies I found were my errors! One of my errors was the dry dock, as Maler pointed out above
     
  7. Das liebe Beil

    Das liebe Beil Well-Known Member

    Okay, you calculate other than me. I take the total generated coins for all buildings, allowing me to buy higher for lower return ratios. But I think its everyones choice, how to handle it.

    I just ran some quick numbers: I will build 170 Dwar Fortresses with an overall return ration of 10552 rounds, with your method, you'll build 80 Fortresses for the same amount of rounds.

    I guess this goes to show, how different the schemes used by me and Eric are.

    861.569.393.000 Coins is the value my building plan currently will herald once completed
    8.662.992.269.280.000 Coins is the amount of coins I intend to invest.
    10.055 rounds is the overall return ratio for the complete building plan.
     
    Last edited: Dec 23, 2011
  8. Maler

    Maler Member

    I'm not a specialist in economics but i do believe that it's not good to "generalyze", i think it's better to take every building separately. But that's just my opinion.
     
  9. Das liebe Beil

    Das liebe Beil Well-Known Member

    The "generalized" number is only my overall return ratio for all invested coins in all buildings. I calculate each building seperately, the big numbers are merely what I intend to invest and how long it takes for the money to come back to me.
     
  10. Maler

    Maler Member

    ahamz. but since there is now way to verify whose formula is right, i'll go with the one that i know :)
     
  11. Andrew Zelinske

    Andrew Zelinske New Member

    Well if you ignore the buildings you already have, each building you buy takes progressively longer to 'pay off' then the next. And if you do factor in previous buildings (and how much you spent to get those previous buildings) it still takes progressively longer to pay everything off. However, if instead of looking to pay stuff off you looked towards how many ticks it took to buy the next 10, something interesting happens. For example, my 820 Dwellings atm give me an income of 82k/tick, and it costs 4.15mil to buy 10 more. That's 50.609 ticks, or 51 ticks with about 32.8k left over. Once I buy those 10 Dwellings though, I find myself with an income of 83k/tick, and a cost of 4.2mil to buy my next 10. That only takes 50.602 ticks. A small change but it's there nonetheless. As the number of Dwellings you own approaches Infinity, the number of ticks before you can buy another 10 continues to drop as it approaches 50. In short, you're probably better off forgetting the spreadsheets and just buying whatever has the most favorable lower bound
     
  12. kennycjr

    kennycjr Member

    as the number of properties you own of a particular type approaches infinity? so who has the closest to infinity? i don't even have 2000 of any particular property that i have the most of. and yet when compared to infinity, that would be essentially zero. so who has a trillion of any particular property? speak up.
     
  13. Andrew Zelinske

    Andrew Zelinske New Member

    well what my math is saying is that, if you somehow denied yourself all sources of income except what you get from a large number of Dwellings, that income would be enough to buy 10 additional Dwellings every 1.5 days (for a 42min income tick player). This isn't true for a player owning only a small number of dwellings, it takes longer for someone w/ only 10 Dwellings to get to 20 Dwellings. But if you get enough of any building, it will reach a point where you can always buy 10 more after a set period of time. Expanding on that, we can then do additional math to divide the income recieved from buying 10 Dwellings (1,000) by the # of income ticks needed to consistantly buy those 10 (50 ticks) and learn that our income will be going up by 20 coins every income tick under these ideal conditions. That's not to say that Dwellings are the best, probably far form it, but I didn't bother trying to think this much about the math until this thread got derailed so I don't have the numbers for all the buildings I can get yet
     
  14. Eric Thunderbone

    Eric Thunderbone Active Member

    Some math in real terms...

    I just hit the 2.0 quadrillion hoard achievement which I had been saving for quite some time to get. Including the bonus for that and one I picked up for hitting 500B income, I spent a total of 2.215 quadrillion on new buildings yesterday. My income went up to almost 584B (from 445). If I don't buy another building, at my current income level it will take about 475 days worth of income to recoup that 2.215 quad. Obviously, with extra coin from the calendars, lottery, etc. it won't take quite that long in reality, but if I only relied on income generated every 42 minutes, that's how long it would take.

    Edit: Oopsie! Bad math. 584B every 42 minutes is almost exactly 20 trillion a day, 111 days to recoup 2.215 quad (with 5 trillion left over)

    Edit #2: The 475 days figure is relevant after all. I increased my profit by 139 billion per 42 minutes (at a cost of 2.215 quad). It would take 475 days for the increase in profit to pay for itself. In other words, 139B every 42 minutes takes roughly 475 days to make 2.215 quad.
    I essentially invested that pile of coin assuming I'd be still playing in 475 days to start making money from it. Put in real-life terms...I paid $2215 for an investment returning 13.9 cents every 42 minutes (or $4.76 a day).
     
    Last edited: Feb 14, 2012

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