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Discussion in 'Announcements' started by mi7ch, Aug 8, 2018.
if Raids are all that is keeping you playing ya looking at these games the wrong way, we did not always have raids, in fact it is close to around 4 years now since they were implemented many of us played years before, IMO one feature is not the way to look at a game, there is the everyday game, which for most of us is what keeps us, not some once a month feature.
The distribution of rewards remains the same however as you have noted there are less guaranteed Superiors. We compensated for the loss of the other 2 tier guaranteed drops by increasing the random drop % of Superiors overall. We appreciate the feedback though and we are continually evaluating the data as well as player sentiment.
1 for one like the new raid tier I got in more than any other time so if it don't help some it helps others hope keep it like this
and i have been getting more random superiors this time than any other.. i think i like that
Agree with others a 4th tier would be best. 8 to 10 per tier though I prefer 10. Would still enable lower levels to participate and avoid high tiers from dominating.
not any more, kano has stroked the brush so hard , you would not get one even i in 15 raids.... the paint is so thick and wouldn't dry for long time
I got plenty lIke I always do even got on public ones which never happens in the vc raid event hope it stays this no tiers for PC tomorrow so easy to send out privately without deciding who to invite cause a tier is full !!!!!!
Does anyone know as of yet? If tomorrows PC RB will be like VC's was with no tiers? I agree with Kirsten, it made it so much easier when sending invites out. IMO; the whole set up made it more competitive and more interesting. I was still able to get in plenty of public raids, while still being able to start my own and take care of the invites I usually receive.
Announcement pending. wait for it!.... Should be up pretty soon though.
Thank you !
Ask and ye shall receive... https://forums.kanoapps.com/threads/raid-tier-adjustment-for-aug-16-2018.35948/
I read of your modification for ZS for Raid bosses, limiting the number of raid bosses a player can be in at one time before they are unable to join any others.
May I request that you consider not counting completed raids where the boss reward has not been collected? Many of us use the rewards for levelling to generate energy when we need it so we keep dead bosses in our list until it is useful to collect them (before they expire, of course).
With those bosses counting, we are required to choose between accepting a completion reward when we already have full energy or stamina and not joining any other raid bosses.
Thanks for your consideration.
Just go back to no tiers and no cap.
Agreed. Killing the raid boss should free a spot. You give us 48 hours to collect the reward. Many of us use that time. Lets hope the wrinkles get worked out before any changes make it to the other games.