That is not what I said at all. We run each of our 4 games on 3 different servers, therefore we had 12 separate Kills goals for the Mothers Day event. 11 out of 12 of those goals were met so I feel pretty confident about our ability to project what is and isn't achievable. We did look at the VC Server 2 Raid participation on the Monday that new opens cut off and made the decision that the goals did not need adjusting and were on track to being achieved. If Server 2 was short by 20 or 30+ Kills I would feel like we didn't do a good job of estimating what was both a challenging and achievable goal. But we were short by 3 out of 400 which is 0.75% of the total kills needed. So there is no finger pointing here. And changing the dynamic of the Raids in general to be able to hold keys longer is also not a solution as that will extend the tail of the Raids due to the fact Raids can live for 4 days from the time they are summoned. So let me reiterate that we take into account the current state of each game and how many players are on each Server when we come up with these goals.