(Hi everyone first post here for me ) What I propose is to keep the old reward system unchanged (well bring it back actually), and add an additionnal case (per quest completed) for the efforts something like "Bonus for contribution 2% (and all the next value up to 100%)" you bet it, the higher the percentage gonna be, the higher the FP reward gonna be, maybe with some items. Seems fair to me, a bit of randomness because well, it's a game, and a bonus reward . Who gonna complain about that ? Also it would be great if the specificity of each game (=Zombie, pirate etc) get respected by the requirements, I mean if you play VC and have to do the hard fight boss quest the max you can get from yours free refills is 60% of 7500 stamina x2 per day (iirc), so you probably gonna have to use some fp, for the zombie game you gonna have to coordinate with an insane amount of player to get the fights done. Not all are asked the same effort for the same quest. Also high lvl player (or middle lvl actually) are limited for the job quest, while they probably get advantaged when doing the fight boss compared to new player and vice versa. That mean a lvl 10k who do 4% of the job quest have already do an insane effort(even if it's the real minimal), the same goes for a 1 k lvl who do 4% of boss fight quest. In the TGIF thoses two variables weren't mentionned (lvl and game specificity), it is so, (probably indeed) accurate to say that nothing have really changed (in the good way) and even more people gonna be pissed by their incomming reward. The true is : this change wasn't needed anymore, because one season ago you added the possibility to see the contributions of each members. It was already enough to make most of the changes needed to succeed (maybe with a few more season because stuff like that can take time indeed). In all honesty the quest is already the most rewarding event (and I wouldn't mind if the old system come back without any additionnal improvement), it would make more sense like one of my team member mentionned that the wars event get rewarded proportionnally to the effort, here, if you do your max you cannot even hope to get your fp back, at least with the quest you can get lucky. But please don't make it like a competion between teammates like what you tried for quest, this is just bad.