Hi Tabitha.
What your experiencing is completely legit but its also one of the things that is the screwiest about the arena. Its not uncommon for players to have hours in defensive stance regardless of their level...it just depends on how they build their accounts in the regular game and how they do their personal load out prior to the arena. It wasnt nearly the problem it is now before the implemented the 3 attack slider. The slider basically cut the duration of the arena by 2/3 which allowed a a decent defensive stance to ride out an entire arena whilst doing nothing. Basically it gave defensive built accounts a huge advantage over other types of builds in that they can rank well, get some rewards, full credit for achievements while not supporting the games in anyway in terms of stam or actually playing, In my opinion Kano really screwed the active players on this one as defensive stance is the only arena attribute measured in time, when they basically slashed the time an arena took to complete they should have also adjusted everyone's time in defensive stance accordingly to be more proportionate with the duration of the arena.
Edit. when i wrote this reply I originally missed the part where u said the arena lasted 12 hrs or so. If thats the case then something definitely sounds a lil fishy. With that said though my guess would be that they snuck back in and re-enabled their defensive stance after it had time to regenerate. There are players with really short regeneration times. Its pretty to get distracted long enough to allow players to regenerate
Last edited: Nov 14, 2013