Hey all, This evening, specifically the evening of June 28 at 6 - 9 pm Pacific, we will be migrating one of our memory cache servers. As you might remember from the memory cache migration in May these servers are used primarily for storing temporary data for all of our games. We’re letting you know because when we migrate the server, there will be some one-off side-effects. Things like number of Fights against another player, gifts sent, Punch timers and the like will be reset, but these are all only daily counters. Worst-case scenario is only one day’s records will be lost, and this is only going to happen once. There may be some other side-effects that I haven’t listed but we expect the overall process to be relatively unnoticeable, although there might be some latency spikes. We’ll be monitoring throughout the whole process so in the unlikely event that anything goes a way we don’t expect, we’ll be on top of it. If it proves to be too detrimental to the playability of the game we'll stop the process and reschedule. That said, please let us know if you see anything out of the ordinary as it may be related.