Thanks for the reply. Actually the diff between 1 or 2 attacks is pretty significant...it essentially cuts the time of an arena in half ( obviously there are other things that can make that vary a lil). Thats why there is an issue at least here in kanoplay/MS with the 3 attack slider. Player count is significantly less on this platform. An arena that once took 8-9 hrs on average was essentially cut to 2-3 hrs due to the attack slider. Now active players have much less opportunity to level as the actives end up dead in 2 shakes of a lambs tail or they are forced into D stance where they just have to ride it out. In addition...more players than ever are not being active....they simply start in Dstance and rank well for doing nothing . Countless players have enough D to just ride out an arena. At least on Kanoplay/MS....limiting the attack slider to 2 attacks would add a couple of hours to the arena insuring pretty much nobody could ride out an entire arena in Dstance. When it was only 1 attack...the arena could really wear on and on .... for me personally I was questioning its worth due to the lack luster rewards and time involved. But at this point participation numbers being what they are I would gladly go back to 1 attack in hopes of allowing more opportunity for lesser levels.