Hi, After reading a few threads I understand that I only regain 50 Stamina at each level. Why is Stamina not fully regenerated? Although the same could be said for Health and Energy, as they too have a set limit. So if I were to get 7000 Energy and at each level I would only receive 5000 back, what would be the point in having 7000 in the first place? The same applies to the others. To be honest, I think players should be fully regenerated upon each level up. I also have an issue with Fights, or maybe I'm just doing it wrong. I'm currently at level 346 with a mob size of 381, now when I enter a fight (winning/losing doesn't matter here) it will automatically select which weapons/armor from my Stockpile to use during that battle. Including all the random item drops and everything else, I have a total of 3.401 Weapons. Clearly, all of these aren't going to be used during a Fight, as I do not have 3,401 Mobsters. But let's say I purchased 381 Steel Baseball Bats, I would like the system to choose/select the weapon that has the majority stock, instead of choosing smaller items within my Stockpile that have lesser value. The only solution I could think of would be to sell/get rid of all the extra items that I would rather not use during a Fight. But surely this is not the correct way of doing things? Any help, advice or input would be greatly appreciated. Thanks.