[VC] Guild Quest Walkthrough and Feedback Thread

Discussion in 'Announcements' started by mi7ch, Mar 7, 2019.

  1. Irnbru

    Irnbru Member

    mitch, for once i liked one of your updates, guild challanges were good for me if anything some of them a lil easy, 7000 battles won done in minutes, i agree a bit with having 6 challanges open at same time i spose. And how about a very hard challange after the hard? let the whinning commence!!!.
     
    Richie rich and Steven Jordan like this.
  2. bully thor

    bully thor Active Member

    when's next one for vc
     
  3. mi7ch

    mi7ch Administrator

    No firm date as of yet.
     
  4. bully thor

    bully thor Active Member

    i know wrong forum but you here mi7ch lol, asked in june last year its long enough,
    Posted on: 25 June 2018 10:12 PM
    ive decided to do my adventure achievements but found out how long it takes of course got to hit 1 energy at a time i want to do alot each day but it takes so long to do even 1k is there any chance this could be speeded up such as like in crafting where u can do 1, 5, 10, 25, 50, 100, 1000, at a time as will make it easier and more practical this would not make any diff to you but make a huge diff for us and give us more time killing other Vikings lol, since i 1st asked this you done shed loads of creates, calenders and other stuff for getting money of us how about doing this insteed of thinking about money thx have a great day
     
    Richie rich likes this.
  5. Crazy Inuit

    Crazy Inuit Member

    when will we get it in LCN?
     
  6. mi7ch

    mi7ch Administrator

    Maybe soon! ;)
     
    Crazy Inuit likes this.
  7. Sailor Kurt

    Sailor Kurt New Member

    the guild quests are not really a big succes, on server 2, it is already not possible in such a short time to find enough opponents for the battles. Once you have passed level 1000 may you be happy with 5 opponents in the battle field. It would be more interesting when all quests start on day 1.
     
  8. ajui

    ajui New Member

    few suggestion from me..

    adventures - the way it counts doesn't quite right and a bit absurd.. got lots of complain about that.. cos you know the higher location mean need more energy will be use.. yet it only count as 1 action for each adventure done. even in daily Gp 1 action can get people up to 1700 points no matter how much energy used(i think). not a mere 1 points. for the solution i suggest change the count to base on energy used instead of action. it will be easier to understand and done.

    challenges - kinda like adventures before.. 1 arrow/chips = 1 action? kinda similar to GOD quest..

    quest times - lots of complain not enough times to complete hard quest.. if you guys still intend to lock medium and hard quest from the start.. the how about extent the amount of time of the quest. open it for direct 1 whole week like raid boss. or make it kinda like raid system. 3-4 days to reach hard quest. once reach hard quest, guild will be given 3 more days to complete it. isn't better that way?

    chances to changes quest. quest is given randomly isn't? and some quest can be very hard even if it was on easy level. so at least 1 chance to re-random the quest should be given.
     

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