February 3rd Developer Update - Fighting Undead BETA

Discussion in 'Announcements' started by Loren, Feb 3, 2011.

  1. There Will Be Blood

    There Will Be Blood Active Member

    This feature is not to give us more targets, it is for those really high in level with a sparse fight list to help them with their USELESS GP's.

    GP's have been in effect for 4 months now, when will they have a real function???
     
  2. malific

    malific Member

    FYI, if you attack a slayer many times in a row, XP decreases at a rate of 25% each 5 fights (meaning no XP after 20). Undead slayers give half the 'real' XP, not the maximum, but their XP doesn´t decrease since your attacks aren´t added to the usual 40-limited attack count.
    So, let´s say a slayer gives you 130 XP normally. You attack them 10 times when they´re alive and they start giving you 65 XP, then later on that day they´re 'undead' and you attack. They´ll give 33 XP, but the XP will remain constant until you hit the 'living' version of them.

    And I agree with Blood, GPs are useless now, and also faction drama makers, since everyone needs to be active for nothing and that creates conflicts. I´m still waiting on news about that.
     

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