Ok. So here's a combination of a couple of thread suggestions that may serve to accomplish the same goal, without altering any game actions. There have been a few suggestions for a tiered UN selection. 5 UN for 50% refill and so on.... and there's been suggestions for the Daily Reward to be altered in some ways.... here is what I propose: The Daily Reward should not be automatically collected when clicked into, it should have an option to collect. 1) Each day, the same values collect. 5% for day 1 stamina, 10% day 2 stamina, etc.... same for energy values remain unchanged. 2) Daily Reward is not collected automatically upon entry to the page 3) Daily Rewards have a 'accept' box next to it, similar to the Boosts received from squad members (energy/stamina) 4) Each day earned (again, unchanged from the current 7 day progressive build) can be selected to be accepted. example: Day 1: 5% stamina increase [accept] Day 2: 10% stamina increase [accept] Day 3: xx % stamina increase [accept] Day 4: Day 5: Day 6: Day 7: You get the idea This would allow players to choose the amount of stamina / energy that they would need to accomplish their daily tasks, in coordination with what they actually need, without the waste. It would serve to meet the player desires of their ability to choose how much they need, without altering any of the game given benefits as they stand right now.....barring simply the ability to choose what you need, without it being shoved upon you. Players don't often need the full 100% / 50% boosts to meet their daily demands. Without changing the 7 day reward platform or reset if not accepted, or any other aspect of it, allow us (the player) to choose our daily reward. This would not effect how it plays. If you did not accept a given % after the 7 day period, you would of course lose it as you would if not accepted in the current system. It would not be allowed to be collected 1 day and accumulate another day to use as you need. Day 1 Day 2 Day 3 Day 4 etc.... if not accepted after 7 days, would again reset to the Day 1 benefit. At no time would 2, 5% / 10% / etc options be available (as they are not allowed right now). I think this would help players better utilize the game given options they currently have, while feeling better in control of their daily gameplay and leveling / fighting / ambushing / trapping/ hitlisting / outbreak clearing / Battle Arena / Faction Wars needs as each and every one of us play a different style of game. Sorry for the novel, but a thorough presentation had to be made. Thank you for your time and consideration.