[All] Attack boosts

Discussion in 'Ideas' started by JADES, Feb 14, 2016.

  1. JADES

    JADES Well-Known Member

    This idea, I bet will be lop-sided on support from the community.....
    • Why does a person have attack boost (believe its 5 a day for 5 minutes a piece)
    • And we have no defense boost? Would seem fair to me if we have same allotted defense boosts per day, wouldn't it?
    Your giving a edge one sided, why?

    Beat it up it's a suggestion........
    koo22, Snowtiger and Aletha A Tjaden like this.
  2. Interesting concept- and why not? It would really be nice to have ....IF we were really fighting- make things more interesting. I say bring it.
    JADES likes this.
  3. diva of destruction

    diva of destruction Active Member

    I like it. And why not? It could
    D make things more interesting.
  4. Kirsten

    Kirsten Well-Known Member

    Are you taking about a (PC) rum boost and VC beserker boost) etc ?? I thought ya got 20, at least someone told me that ,and I find they do strengthen def and att when being used.
    Last edited: Feb 14, 2016
  5. Vic

    Vic Active Member

    i think i saw this idea floating around awhile ago. this is a great idea! but i don't think it'll do anything against players that have all attack and 1 defense, the only way to win against them is to ambush them, which is a waste of in game cash.
  6. Jaegermeister

    Jaegermeister Active Member

    i can go for a defense boost similar to the attack boost that we now have (although i rarely use it myself).
  7. Jared

    Jared Well-Known Member

    Sounds good to me, no downside that I can see.

    JARVIN Active Member

    i don't think this will help me personally, but i would like to see defense boosts.
  9. Applejack

    Applejack Active Member

    i don't think this would help me, either, but it would be nice to get SOMEthing for defense.
  10. Hellhavenofury:)

    Hellhavenofury:) Active Member

    love to see a defense boost ,ake it fair
  11. JADES

    JADES Well-Known Member

    Why I came up with this idea, is why should a higher level be able to boost if in rival list "out of range=higher level TO WIN"
    • (out of range, yes I know they can't use slider, but they are able to use attack boost of 5%)
    • Out of range should "Null the effect of the boost" or give us the advantage they have of a defensive boost, heck in range should as well, why is it one sided? :confused:
    • Oh and the counter crap, come on now we all know can, but a higher "out of range" winning cause of a boost???
    Raids created the problem, and this situation should be fixed.......
    Terror of The Scioto likes this.
  12. koo22

    koo22 Member

    They are only for attacking, not def. I never noticed any difference in def, but I hardly use them.
  13. Kirsten

    Kirsten Well-Known Member

    They are good for doing bosses, as well as attacking, and they do make a differnce

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