[Other] achievementsfor ALL stats. ALL Games

Discussion in 'Ideas' started by Eraser, Jan 25, 2013.

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  1. Eraser

    Eraser Member

    yupp 30 votes at a perfect 10.

    There was 20 likes, and now there is 15. I think its safe to say there 20 people without forum accounts have "liked" it.

    so 50 to the good.

    Its been spread across Facebook groups in all games, posted in world chats, and I linked it on every TGIF post.

    Nobody has yet to come forward and say they think its a bad idea.

    Is it enough for consideration? I guess we'll see when kano comes back to work on Monday morning.
  2. The Protector

    The Protector Banned

    Wow I agree with Eraser(shocker)

    10 stars.

    Rating: 10.0/10 from 35 users
    Up 0.3% from last week
  3. Eraser

    Eraser Member

    I think The great and powerful OZ is the only one to struggle with this.

    or maybe alka.... we'll never know on that one.
    Last edited: Jan 29, 2013
  4. The Protector

    The Protector Banned

    Why don't you ask him....lol.

    In all seriousness though yeah great ideas.

    Contrary to what some are saying though,deaths should not be added.

    I'll just keep dying on counters/ambushes and traps/rigs all day long for those.
  5. You are right that some people would just keep dying on counters all day long until they completed the achievement... BUT... isn't that the same as people just keep fighting, hitlisting, doing outbreaks, doing challenges all day long until they get the achievement for them?

    Deaths are an achievement and a BIG Achievement at that.
    Most ppl hold on to that death stat and try to keep it low like high deaths mean that they aren't playing right, when its actually much to the contrary.
    When it comes to a good old fashion knock down, drag out, I kill you, you kill me fight... Who's gonna give up 1st? the player with 50 deaths or the one with 1,000.

    Besides all said above, how many players leave the game because they hit level 300 and punch the wrong A**hole and wind up getting hitlisted into negative XP numbers? Why not give them an achievement and a few skill points to show them "hey getting killed isn't all that bad"
    Maybe they would be more inclined to stick it out and learn what they did wrong instead of just saying "screw it" and deleting the app.

    People quit the game because they are being killed!!! Deaths are an achievement!!!
    Reward players for having the fortitude to stick it out and take the deaths and maybe, just maybe, there will be more players in the game

    EDIT... I'm just saying, how many people have you ever known to quit the game because they are getting too many WINS, too many HITLIST KILLS, too many OUTBREAKS completed, They killed too many BOSS, or did too many CHALLENGES? Yet all those things are rewarded with achievements.
    Someone that has a high death stat and continues to play the game has achieved something that the vast majority of other players will never achieve.
    How can that NOT be an achievement?
    In my opinion its more of an achievement than anything else!!!
    Last edited: Jan 30, 2013
  6. Eraser

    Eraser Member

    Midnight, have you met TP?

    Facts, reason, and sense mean nothing. For the sake of this thread, please dont argue with him.

    As a death achievement would be much more controversial, Maybe it should be its own thread.
    Last edited: Jan 30, 2013
  7. LOL... I'm not arguing
    I had to have my say on the matter.
    It's said, I'm done ;)
  8. The Protector

    The Protector Banned

    Only getting deaths would be the easiest achievement of all and unless set extremely high can get done in 1 day or less.

    How many players ya know will go around listing level 300s just cause they hit the 300 mark not cause the 300 did anything to them?
    Getting killed is suppose to be negative,not a positive.

    If someone has a high death count and continues playing it means they know its just a game.

    Anyone that actually quits cause of that really shouldn't of been playing anyways IMO.

    These are fighting games,getting killed should be expected,losing exp should be expected.

    Getting a reward for dying shouldn't happen.

    If you get listed,either you did something,or someone was just bored.

    But if it was in fact ya deserved to get listed,think the lister would be happy they helped with a achievement?

    If you listed your most hated rival,would you really wanna help them get that death that counts for the achievement of theres?

    You would basically be HELPING your rivals this way.

    Listing would die off as not many would wanna help their rivals get achievements.
  9. The Protector

    The Protector Banned

    Relax I'm just posting a genuine reply to it.

    You're right that it should have it's own thread.
    Last edited: Jan 30, 2013
  10. slave

    slave Member

    i am the great and powerful oz!!!!

    (i think...)

    im all for more achievements, ive been barking up this tree it seems like for years...
  11. Eraser

    Eraser Member


    Oz was a guy that hides behind a curtain, only showing his "face" (wonderbread), that has the power to grant wishes that very much does not want to.

    sounds like kano to me.
  12. Eraser

    Eraser Member

    Rating: 9.8/10 from 40 users

    Oh cmon now was it really a "1" lol

    That must be OZ's vote.
  13. ben

    ben Active Member

    i agree i give it a 10...

    but i dont agree with the death one is that a joke or some thing...
  14. Bocce

    Bocce Member

    Sorry only a 4 for me. I would like more achievements added, but some categories you list are easily attained with the use
    of leveling partners . I do not see the need to reward anyone for attacking/killing a willing partner.
  15. Eraser

    Eraser Member

    Killing eachother seems to eliminate the purpose of a "leveling" partner.

    Sure, anyone can pad their stats with alts, but I really dont think legit players should go without just because a few want to cheat.

    Which ones do you think should not go in? and why?

    That takes a lot of effort to get in the high tiers of the game no way to falsify 50k or even as few as 10k. Just not going to happen.

    believe me I tried to think of how 5k attacks could effect somones ability to pad thees stats, counter attacks was the one that I couldnt make up my mind about, but as I tried the level partner think on LCN, It seemed like trying to run ambushes in the level partners would just run you out of stamina way faster.

    The boobytraps/rigs I have nearly decided to take out of my list, as fight kills would cover them, and it seems there is a decent sized opening for abuse on that one....

    Im just sayin' lets talk, make it even better. Maybe there are some that would be abused in the games that I dont play, but couldnt be because of the 40 attack limit in zs. Takes more experience in those games than I have to really call it one way or the other.

    Im not going to fold over, just because there is an area that you dont like to participate in, but if its about abuse being "too easy" thats worth talking about.
    Last edited: Jan 31, 2013
  16. Bocce

    Bocce Member

    I have been playing over 3 years and currently a level 4600 +.
    The first three you mention in post 1 can all be easily attained with a partner.

    Below are my stats:
    Fights Won: 92,175 Fights Lost: 54,910
    Fight Kills: 2,419 Death Count: 2,405
    Survival Streak: 94 Victory Streak: 6
    Counter Attacks: 4,008
    Hitlist Wins: 29,574 Hitlist Losses: 4,911
    Hitlist Kills: 3,165 Hits Placed: 1,796
    Rigged Ignitions: 603 Max Bounty Collected: 2.246 trillion

    Whacked Mobster Fights
    Whacked Wins: 4740 Whacked Losses: 513

    Power Attacks
    Power Attacks Won: 4944 Power Attacks Lost: 866
    Boss Kills: 2751 Bosses Helped: 15,347
    Jobs Taken: 86,251 Jobs Assisted: 14,191
    Challenges Complete: 522 Challenges Helped: 11,140
    Face Punches
    Punches Dealt: 10,285 Punches Received: 8,958
    Punch Kills: 786 Punch Deaths: 197
    Hardest Punch: 2,055
    Achievements Mobsters
    Achievements: 881/935 Mobster Earnings: 20.738 trillion
    Gamer Points
    All-Time 12089200

    The use of leveling partners is a gaming strategy that while helps people level also inadvertently pads fighting stats.
    In three years I have a total of just 147,000 fights. There are people with millions.
    Now if you want to add additional achievements for stats that will not be impacted by the use of a LP/alt, and have some skill needed to reach, I would listen.
  17. God of Bacon

    God of Bacon Member

    Numbers 1 and 3 already have achievements, and number 2 can't use a leveling partner to boost that very easily.
  18. Relentless

    Relentless Active Member

    In Zombie Slayer, we don't to the level partner thing so the achievements would be fine.
  19. Zoonie

    Zoonie Member

    You forgot to include sending gifts and sharing your bosses :) Maybe one for accumulating (live) clan.
  20. Eraser

    Eraser Member

    Those are not stats.
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