Synd Chat 10 Character Minimum is Silly

Discussion in 'General Discussions' started by RedTurtleGames, Dec 16, 2014.

  1. RedTurtleGames

    RedTurtleGames Active Member

    I think most players will agree that the 10 character minimum for syndicate chat is silly. e.g. During the wars, players often want to flag potential targets, e.g. "NTMF 900" to share its health... But they need more characters, so everyone just does "NTMF 900 .........." so they can post it. Any reason to have this limit?
     
  2. mi7ch

    mi7ch Administrator

    If I had to guess it's probably a carry-over from World Chat to help prevent spamming. It's a little silly to have that apply to Syndicate Chat as well, so I'll ask the developers about changing it.
     
    RedTurtleGames likes this.
  3. RedTurtleGames

    RedTurtleGames Active Member

    Cool, thanks mi7ch! :D
     
  4. neill1990

    neill1990 Well-Known Member

    finally it will hopefully be fixed lol been brought up a dew times before. but now we dont have to waste time adding those pointless characters then the number the groups health is at itl be much faster and eficiant for armadas to kill :)
     
  5. JARVIN

    JARVIN Active Member

    this is stupid. i just add a bunch of punctuation to the end. to "make" it 10 characters.
     
  6. Applejack

    Applejack Active Member

    yeah, i have to do that, too.
     

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